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AI Insights · Timothy · April 2025

Top Racing Games Performance in Tunisia - Q1 2025

Explore the performance of the top racing games in Tunisia during Q1 2025, including trends in downloads, revenue, and active users.

Top Racing Games Performance in Tunisia - Q1 2025

In the first quarter of 2025, the racing game genre in Tunisia saw varied performance metrics across the top five applications on a unified platform. Data from Sensor Tower provides insights into these trends.

Real Racing 3: Car Race Game by Electronic Arts experienced fluctuations in weekly downloads, peaking at approximately 2.7K in late March. Revenue remained relatively steady, averaging around $90-$100 weekly, with a peak of $128 at the start of January. Active users varied throughout the quarter, starting at 10.7K and ending at 11.1K.

Asphalt 8: Airborne from Gameloft showed consistent weekly downloads, reaching a high of 3.7K in early February. Revenue fluctuated slightly, averaging around $65-$70 weekly, while active users hovered around 12K to 15K throughout the quarter.

For CSR Racing by NaturalMotion, weekly downloads remained low, with occasional spikes, reaching 44 in the last week of March. Revenue showed minor fluctuations, maintaining around $30-$34 weekly, and active users stayed below 80.

Need for Speed™ Most Wanted, also by Electronic Arts, had modest weekly downloads, peaking at 39 in early January and late March. Revenue maintained a steady flow, averaging $14-$16 weekly, with active users showing a slight increase towards the end of the quarter, reaching 120.

Lastly, CSR 2 - Realistic Drag Racing from Zynga Inc. experienced a peak in downloads of 647 in early February. Revenue remained low, around $6-$9 weekly, while active users fluctuated between 1.2K and 1.8K.

These metrics highlight the dynamic nature of the gaming market in Tunisia, with each app showing unique trends. For more detailed insights, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025